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Cyberpunk



A collection of resources about

11 items

Research Association

The Cyberpunk Project


http://project.cyberpunk.ru/about.html

International

The Cyberpunk Project (TCP) is an remotely avaliable net of files about cyberpunk subculture, cyberpunk science fiction and general cyberculture in the form of free information. This is an open directory, hosting related documents and literate work.

 


books

Chaos & cyber culture


http://www.archive.org/details/chaoscybercultur00learrich

1994

Leary, Timothy

Chaos & Cyber Culture conveys Timothy Leary's vision of the emergence of a new humanism with an emphasis on questioning authority, independent thinking, individual creativity, and the empowerment of computers and other technologies. Leary's most important work since the '60s, this book includes over 100,000 words in 40 chapters, and 80 illustrations, as well as conversations with William Gibson, Winona Ryder, William S. Burroughs, and David Byrne.

 


books

Cyberpunk


http://www.brucebethke.com/bookstore.html#cpd

Bethke Bruce

This, in somewhat cleaned-up format, is the original manuscript of the novel I wrote between 1984 and 1989. I'm still not sure whether this is a functional book or merely interesting wreckage, but in an admittedly rather naive experiment in electronic publishing, I'm putting the file on the web under the terms of a shareware license.

 


books

THE HACKER CRACKDOWN Law and Disorder on the Electronic Frontier


http://www.mit.edu:8001/hacker/hacker.html

1994

Sterling Bruce

Out in the traditional world of print, The Hacker Crackdown is ISBN 0-553-08058-X, and is formally catalogued by the Library of Congress as "1. Computer crimes -- United States. 2. Telephone -- United States -- Corrupt practices. 3. Programming (Electronic computers) -- United States -- Corrupt practices." `Corrupt practices,' I always get a kick out of that description. Librarians are very ingenious people.

 


books

Cyberpunk Library


http://project.cyberpunk.ru/lib/

Romania

La library del Cypepunk Project contienealcune opere dei principali autori cyberpunk la corrente letteraria interna alla faantascienza: William Gibson, Richard Kadrey, Tom Maddox, Douglas Rushkoff, Neal Stephenson, Pat Cadigan, Bruce Sterling.

 


researcher

Stephenson Neal


http://www.nealstephenson.com/

USA

 


magazine

Decoder


http://www.decoder.it/

Italia

Rivista internazionale underground

 


paper

The Etymology of "Cyberpunk"


http://www.brucebethke.com/nf_cp.html

1997

Bethke Bruce

USA

In the early spring of 1980, I wrote a little story about a gang of teenaged hackers. From the very first draft this story had a name, and lo, the name was---

 


paper

Future Culture Manifesto


http://project.cyberpunk.ru/idb/future_culture_manifesto.html

1993

Hawks Andy

You are five years old. You are lieing on a grassy hill, blowing bubbles up into a clear field of blue sky. Bubbles. Right now, as a five year old child, you look at the bubbles, and words pop into your head: "pretty", "oooooo", "float". To you, the bubbles are almost like people -- at least somewhat analogous to Bugs Bunny or a Smurf. Your wide eyes follow the bubbles as they traipse along the gentle prevailing curves of soft winds, turning, rotating, revolving endlessly in the air. A sunray beams its light through one particular bubble you have been admiring, and within its midst your eyes become privy to a new world -- a heretofor unknown domain of chaotic rainbows swirling about along the bubble. The colors, like a sentient anthill, work at once individually and synergetically to give the bubble it's unique flavor, an individual identity among the community of bubbles.

 


paper

After the Deluge: Cyberpunk in the '80s and '90s


http://www.ecn.org/settorecyb/txt/tom_maddox_sul_cyberpunk.html

2001

Maddox Tom

In the mid-'80s cyberpunk emerged as a new way of doing science fiction in both literature and film. The primary book was William Gibson's Neuromancer; the most important film, Blade Runner. Both featured a hard-boiled style, were intensely sensuous in their rendering of detail, and engaged technology in a manner unusual in science fiction: neither technophiliac (like so much of "Golden Age" sf) nor technophobic (like the sf "New Wave"), cyberpunk did not so much embrace technology as go along for the ride.

 


tools

Cyberpunk Information Database


http://project.cyberpunk.ru/idb/

The Cyberpunk Project (TCP) is a remotely avaliable data-well net of files about cyberpunk subculture, cyberpunk science-fiction and general cyberculture in the form of collected information. It is the result of years of gathering data and sorting it, to compile a host of cyberpunk-ifnormation related documents and work. The TCP started in 1996 and was actively supported until late 2002.

 


 

 

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