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20/05/2012

Mapping Festival

http://mappingfestival.ch/2011/

APPEL A PROJETS - MAPPING FESTIVAL 2012 Votre imagination déborde de projets audiovisuels? Vous avez des performances, des installations, des workshops ou autres projets audiovisuels pluridisciplinaires à faire découvrir? Proposez votre projet au Mapping Festival! Comme chaque année le comité élabore la programmation du Mapping Festival, en partie, grâce à un appel à projets ouvert à tous. Pour cela, vous suffit de présenter un dossier COMPLET en s'inscrivant directement en ligne sur: www.mappingfestival.com ATTENTION: L'appel à projets en vue du Mapping Festival 2012 ouvre le MARDI 18 OCTOBRE 2011 jusqu'au VENDREDI 18 NOVEMBRE inclus. Différentes catégories: - Clubbing: VJing / scénographie / Set AV - Performance audiovisuelle - Installation / exposition - Projection extérieure - Workshop / Conférence / Présentation de logiciels Notez les dates du prochain Mapping Festival: du 10 au 20 mai 2012. Lancez-vous! CALL FOR ENTRIES - MAPPING FESTIVAL 2012 Your imagination is full of audiovisual projects? You have performances, installations, workshops or other audiovisual multidisciplinary projects to discover? Submit your project to the Mapping Festival! As every year our curatorial committee develops the Mapping Festival program through an open call for submissions. For it, you have to submit a COMPLETE file and register on line on: www.mappingfestival.com BEWARE: Mapping Festival 2012 call for entries start OCTOBER 18h TUESDAY until NOVEMBER 18th FRIDAY included. Different categories: - Clubbing: VJing / scenography / Set AV - Audiovisual performance - Installation / Exhibition - Outdoor projection - Workshop / Lecture / Software demonstration Booked next Mapping Festival: May 10th to 20th, 2012! Start blogging!


29/01/2012

Network Music Festival

http://networkmusicfestival.org/open-call/

Open Call DEADLINE: 30th November 2011 Network Music Festival aims to showcase a broad spectrum of musical and sound related works, research and participatory activities which use networking as part of their aesthetic, creation or performance practice. Network Music Festival would like to invite submissions in the categories of Performance (Concert or Club), Installation, Talks, Demos and Workshops. We are also open to other suggestions, where you are free to submit proposals that fall outside of the above categories but that you feel would be an appropriate addition to the festival programme. // PERFORMANCES // Performances where networking in an integral part of the aesthetics or performance practice. This could include: Laptop Ensembles/Orchestras/Bands, Instrumental and Electronic groups; Performances which use the internet as part of the performance; any performance that use networking in some form. Proposed performances should be 10-30 minutes in length. // INSTALLATIONS // Sound installations which use networking as central to the aesthetic and/or creation of the work. Could include static installations or installations which explore the surrounding area. // TALKS // We will be accepting submissions for informal talks, accompanied by slideshow presentations. Talk topics should be suitable for the general public. // DEMOS // The Network Music Festival will include an interactive hands-on session where festival attendees can try-out or see your hardware or software network music device/installation/toys/etc in action. The session will be in the form of a market-place. You will be provided with a small space with a table where you can set up your tech for attendees to look at and have a go. // WORKSHOPS // Participatory workshops which cover topics related to sound and networking. May focus on technological and/or artistic aspects. Please note this is a submission to LEAD a workshop. Please state the experience level required in order to take part in the workshop and the length of time and resources required in workshop description. // OTHER // If there’s anything that you would like to submit that you don’t feel is covered by the above categories but would be an appropriate addition to the festival programme, please submit a proposal with as much information as possible. DEADLINE FOR ALL SUBMISSIONS: 30th NOVEMBER 2011 http://networkmusicfestival.org/open-call/


08/07/2010

Video Art Festival Miden

http://www.festivalmiden.gr/deltiatypou_eng.html

Video Art Festival Miden is ready to strike again this summer inviting us on a journey to the visual universe of cotemporary global video-creation. An adventurous as much as delightful trip to the thoughts and quests of the avant-garde video-artists of the new generation who reflect the most sharp and interesting trends of contemporary art. Festival Miden will take place at the traditional neighborhoods of Kalamata’s Historic Centre, at Amfias square, in July 8-10, 2010 (9.30 pm), with free entrance. Attached to this e-mail you will find the Press Release and the poster of the festival. Detailed screening program at www.festivalmiden.gr http://www.festivalmiden.gr/deltiatypou_eng.html E-mail: info@festivalmiden.gr


13/05/2010

Tekfestival

http://www.tekfestival.it/

Tekfestival.  “Ai confini del mondo ... dentro l’Occidente”, festival internazionale di cinema indipendente e sociale.

Sessanta titoli in programma, il meglio della più recente produzione indipendente, documentari e lungometraggi narrativi, numerosi ospiti, incontri con il pubblico, videoinstallazioni, mostre, workshop e masterclass: dal 6 al 13 maggio 2010 torna in scena il Tekfestival “Ai confini del mondo…dentro l’Occidente”.

Quest’anno il festival si apre ad ancora nuovi territori e si svolgerà in tre luoghi: dal 6 all’11 maggio a Roma, al Nuovo Cinema Aquila, uno dei luoghi più attivi nella promozione culturale di qualità della città; il 12 maggio a Genzano di Roma, presso il Teatro blu, coraggioso laboratorio culturale della zona; il 13 maggio in collaborazione con l’associazione culturale Semintesta, presso lo Spazio Zip a Frascati, fucina di progetti e iniziative.

Con la sua natura polimorfa – espressione di un originale lavoro collettivo che guida il festival – capace di mescolare generi e soggetti differenti, il Tekfestival si è ormai affermato nel panorama della promozione cinematografica italiana e internazionale.
Un appuntamento sempre più apprezzato dal pubblico e dalla critica soprattutto per l’appassionato lavoro di ricerca di cui è frutto e per il clima di condivisione di esperienze che si respira durante i giorni dell’evento.
Il Tekfestival è un luogo dove poter apprezzare e discutere film e documentari provenienti dai più importanti festival internazionali, opere realizzate dal basso, immagini e parole che interrogano i nuovi scenari della contemporaneità e portano sugli schermi le azioni resistenti.

Migrazioni, politiche dei corpi, precarietà e flessibilità delle vite, controculture, effetti della globalizzazione, memorie conservate, comunità solidali….queste alcune delle parole chiave della prossima edizione.

Buone visioni!


07/05/2010

Mediascapes

http://www.iulm.it/default.aspx?idPage=5317

Mediascapes

     
Uno sguardo mediologico al futuro delle Scienze della Comunicazione
Milano, 6 e 7 Maggio
   Università Cattolica del Sacro Cuore, Largo Agostino Gemelli, 1
Libera Università di Lingue e Comunicazione IULM, Via Carlo Bo, 1
    
 
Care studentesse, cari studenti e colleghi tutti,
l'evento esprime l’iniziativa che docenti di vari insegnamenti afferenti alla Sociologia dei Processi Culturali presso molte università italiane hanno intrapreso per discutere insieme i temi più cruciali per la loro disciplina. Questo è solo un primo confronto, cui seguiranno una serie di altri incontri
che verranno programmati nei prossimi mesi.
 
                                                                                                        Alberto Abruzzese
 
   
Mediascapes.
Uno sguardo mediologico al futuro delle Scienze della Comunicazione.
Come disegnare il panorama mediale contemporaneo? Quali sono le metodologie di approccio future delle scienze della comunicazione a fronte della mutazione dell'ecosistema mediale?
Una due giorni di micro tavole rotonde interdisciplinari metterà a confronto i principali mediologi italiani con studiosi di altre discipline, giornalisti ed esperti di tecnologie.
  
   
Programma
  
GIOVEDÌ 6 MAGGIO, UNIVERSITÀ CATTOLICA - CRIPTA AULA MAGNA
    

9.30 - 9.45
Accoglienza
  
9.45 - 10.00 
Saluti e introduzione ai lavori
Francesco Casetti e Fausto Colombo (Università Cattolica del S. Cuore, Milano)
  
10.00 - 11.00 
“Storia, storie e media”
Fausto Colombo (Osscom – Univesità Cattolica del S. Cuore, Milano) e Paolo Colombo (Università Cattolica del S. Cuore, Milano)
   
11.00 - 12.00 
“Il buono e cattivo tempo dei doni in rete”
Alberto Abruzzese (Università IULM, Milano), Carlo Formenti (Università del Salento, Lecce) e Andrea Miconi (Università IULM, Milano).
   
12.00 - 13.00  
“Immaginari digitali: cinema e post-serialità alla prova del XXI secolo”
Gino Frezza (Università degli Studi, Salerno), Gianni Canova (Università IULM, Milano) e Sergio Brancato (Università degli Studi, Salerno)
 
Pausa pranzo
 
14.30 - 15.30 
“Digital heritage: memoria, cultura, tecnologia”
Giovanni Ragone (Università La Sapienza, Roma), Francesco Antinucci (Istituto di Scienze e Tecnologie della Cognizione – CNR, Roma) e Silvano Tagliagambe (Sapienza, Università di Roma)
   
15.30 - 16.30
“Pubblici connessi e scenario digitale”
Giovanni Boccia Artieri (Università Carlo Bo, Urbino), Giuseppe Granieri (Università Carlo Bo, Urbino)
   
16.30 - 17.30
“New place, new space: formazione e beni culturali fra e-book e augmented reality”
Luca Toschi (Università degli Studi, Firenze), Alessandra Anichini, Giusy Cannella (ANSAS- ex-INDIRE), Stefania Chipa (Università degli Studi, Firenze), Elena Mosa (ANSAS- ex-INDIRE), Gianluca Torrini (Università degli Studi, Firenze) e Leonardo Tosi (ANSAS- ex-INDIRE)
  
Pausa
  
18.00 - 19.00
 
   
VENERDÌ 7 MAGGIO, UNIVERSITÀ IULM EDIFICIO IULM 1 - AULA SEMINARI
   
9.30 - 9.45
Saluti e introduzione ai lavori
Alberto Abruzzese e Guido Di Fraia (Università IULM, Milano)
  
9.45 - 11.15 
Tavola rotonda: “La scienza della comunicazione. Quale futuro?”
 Mario Ricciardi (Politecnico di Torino), Enrico Pedemonte (giornalista), Sebastiano Bagnara (Università degli Studi, Sassari) e Ugo Volli (Università degli Studi, Torino)
  
11.15 - 12.00 
Discussione
  
12.00 - 12.30
  
12.30 - 13.00 
Chiusura dei lavori


12/12/2009

DAC09 - Digital Art and Culture 2009

http://dac09.uci.edu/


DAC09 will be held on the campus of the University of California Irvine,
for three and a half days in mid-December 2009

The Themes for this iteration of DAC:

* Embodiment and performativity
* Mobile/locative/situated/wearable practices
* Software/platform studies
* Environment/ sustainability/ climate change
* Interdisciplinary pedagogy
* Cognition and Creativity
* Sex and sexuality

DAC09 is now accepting paper proposals, and inviting offers of participation
in other aspects of the conference.

On the site you will find links to:
* our online submission environment,
* our online registration page,
and other details…


27/11/2009

OZCHI 2009

http://www.ozchi.org/

OZCHI is Australia’s leading forum for research and development in all areas of Human-Computer Interaction. OZCHI attracts an international community of practitioners, researchers, academics and students from a wide range of disciplines including user experience designers, information architects, software engineers, human factors experts, information systems analysts, and social scientists.

The main conference will be from Wed 25 to Fri 27 Nov 2009, and will be preceded by two days of Workshops, Tutorials and a Doctoral Consortium on Mon 23 and Tue 24 Nov 2009.OZCHI will take place back-to-back with HFESA 2009: http://www.hfesaconference.org.au/ scheduled to run from 22-25 Nov 2009. The venue for both conferences is the ICT building of the University of Melbourne, 111 Barry St, Parkville.

We look forward to welcoming you to an exciting conference in Australia’s design capital.

Marcus Foth, QUT
Conference Chair
chair@ozchi.org

Important Dates

Long papers, and workshop & tutorial proposals
12 Jun 2009: Submission deadline
14 Aug 2009: Notification of acceptance
28 Aug 2009: Camera ready papers deadline

Short papers, industry case studies, demos & posters, workshop papers, and doctoral consortium
28 Aug 2009: Submission deadline
25 Sep 2009: Notification of acceptance
02 Oct 2009: Camera ready papers deadline

Conference Theme

The 2009 conference theme is Design: Open 24/7. Accessibility, inclusivity and dissolving boundaries are core to the Open 24/7 theme for the design of human interaction with and through digital technologies. The integration of digital technologies into our everyday life allows for a seamless transitioning between open and closed, work and leisure, public and private. Open implies participation and collaboration across traditional borders between individuals, organisations and disciplines. OZCHI 2009 provides a forum to discuss all aspects of openness, open borders, open participation, open source and open architecture. Theme-related submissions may address these topics:

  • Open always-on real-time ubiquitous and pervasive designs
  • Open design and universality versus situatedness, contextualisation and personalisation
  • Open source for design – design for open source
  • Open mind – new ideas, concepts and approaches from outside HCI
  • Beyond open – never closed: design for escapism

Conference Topics

Submissions in all areas of HCI are encouraged. In addition, we particularly invite authors to address any of the following topics:

  • Augmented Reality
  • Context and Location Awareness
  • Education and HCI
  • Health Care and HCI
  • Innovative Design Methodologies
  • Smart Service Delivery
  • Sustainability
  • Universal Usability and Accessibility
  • Urban Informatics
  • Tangible User Interfaces
  • Visualisation Techniques
  • Working across Cultures

15/10/2009

CFP: CREATIVE MEDIA

http://www.culturemachine.net/index.php/cm

This is a call for papers and non-papers alike. It is open to artists, intellectuals, writers, philosophers, analysts, scientists, journalists and media professionals who have something to say about the media that extends beyond the conventional forms of media analysis. It is also a call for enacting a different, creative mode of doing ‘media studies’. Taking seriously both the philosophical legacy of what the Kantian and Foucauldian tradition calls ‘critique’, and the transformative and interventionist energy of the creative arts, we are looking for playful, experimental yet rigorous cross-disciplinary interventions and inventions that are equally at home with critical theory and media practice, and that can make a difference – academically, institutionally, politically, ethically and aesthetically.

This creative media project arises out of an attempt on our part to work through and reconcile, in a manner that would be ‘satisfactory’ on both an intellectual and artistic level, academic writing and creative practice. This effort has to do with more than just the usual anxieties associated with attempts to breach the ‘theory-practice’ divide and negotiate the associated issues of rigour, skill, technical competence and aesthetic judgement. Working in and with creative media is for us first and foremost an epistemological question of how we can perform knowledge differently through a set of practices that also ‘produce things’.

‘Creative media’ functions as both a theme and a methodology for us here then. Our aim is to produce an issue ‘about creative media’ by means of a variety of creative media. We are therefore seeking works which are situated across the conventional boundaries of theory and practice, art and activism, social sciences and the humanities. Such works can take a variety of forms – essays on, polemics with regard to, and performances of what it means to ‘do media’ both creatively and critically. They can also incorporate a variety of media, from moving and still images, through to podcasts, wikis and tweets, to creative writing and traditional papers. (And yes, language also counts as a medium.)

Executive summary (of sorts)
We are looking for surprising, inventive and original work on media that does something different, is equally at home with critical theory and media practice, and plays with the medium of the media.

Deadline for submissions: 15 October 2009

Potential contributors are encouraged to contact the editors prior to this date to discuss their possible submissions.

Please submit your contributions by email to:
Joanna Zylinska & Sarah Kember:
<j.zylinska@gold.ac.uk> & <s.kember@gold.ac.uk>


02/10/2009

Conferenza GARR 2009 - Network Humanitatis

http://www.garr.it/eventiGARR/conf09/index.php

Call For Papers

La Conferenza GARR è un punto di incontro degli utilizzatori della rete GARR dove condividere esperienze e discutere dei maggiori temi legati all'uso della rete.

Quest'anno continueremo ad essere uniti dal filo di luce che avevamo acceso con la Conferenza GARR 2007 "Network Humanitatis".

La Conferenza GARR 2009 si chiamerà ancora "Network Humanitatis", mantenendo l'unione fra mondi apparentemente diversi come le discipline umanistiche, quelle scientifiche e la telematica. Il programma cercherà di sviluppare ed arricchire gli argomenti già trattati nel 2007. Il filo conduttore è, e rimane, la luce: la luce, che viaggia nei cavi ottici della rete telematica nazionale dell'Università e della Ricerca, unita alla luce del pensiero che illumina le applicazioni informatiche e le azioni dei ricercatori, dei docenti e degli studenti italiani. Il programma illustrerà le nuove tecnologie di rete e gli applicativi di particolare interesse per utilizzi in campo umanistico, artistico, biomedicale. Utenti avanzati potranno presentare case history su particolari applicazioni in questi settori e sarà possibile la realizzazione di demo interattive.

Argomenti di Interesse

I temi sui quali si sollecitano contributi includono (ma non sono limitati a):

  • Condivisione dei contenuti;
  • Accesso ai dati, digitalizzazioni;
  • Diritto d'autore;
  • Privacy ed eccesso di sicurezza;
  • Editoria digitale;
  • Calcolo distribuito e High Performance Computing per la cultura;
  • E-Learning, insegnamento a distanza ed integrato ;
  • Comunità virtuali in ambito accademico e di ricerca;
  • Internet TV.

Istruzioni per la sottomissione di contributi

I contributi, redatti in lingua italiana dovranno avere una lunghezza massima di 3 pagine. Sarà possibile indicare una URL dove visionare possibili allegati multimediali (immagini, suoni, video).

Si può scegliere di inviare un contributo come presentazione, con eventuale demo, da inserire nel programma della Conferenza oppure come poster da esporre durante lo svolgimento dei lavori. Le proposte devono essere inviate, esclusivamente, nel formato digitale. Il materiale selezionato sarà inserito negli atti finali della Conferenza.

Per la sottomissione degli articoli è necessaria la registrazione e la compilazione dell'apposito modulo del sistema automatico di sottomissione via Web:

Facendo seguito alla valutazione del Comitato di Programma ed alla loro comunicazione agli interessati, gli autori dei contributi accettati dovranno inviare la loro presentazione in forma definitiva secondo le stesse modalità e nei tempi stabiliti nella comunicazione ricevuta e/o presenti nel sito Web della Conferenza.

Una volta completato il programma definitivo, gli autori delle presentazioni prescelte saranno informati su data, ora e luogo della relazione.

Date Importanti

  • 21 aprile 2009: scadenza per l'invio delle proposte;
  • 9 Giugno 2009: notifica di accettazione;
  • 30 Giugno 2009: pubblicazione del programma preliminare;
  • 8 Settembre 2009: invio della versione finale del contributo, per il suo inserimento negli atti della conferenza.

01/10/2009

Mindtrek

http://www.mindtrek.org/2009/programme

< img src='http://www.cybercultura.it/images/news/mind_trek.png' />
Academic MindTrek 2009 Call for Papers, Tutorials and Workshops

We are pleased to invite you to the Academic MindTrek conference from
September 30th – 2nd October,
which brings together a cross-disciplinary crowd of people to investigate
current and emerging topics
of media in the ubiquitous arena. Media to be discussed range from business,
social and technical
to content-related topics.

September 30th is the main Academic day, featuring the following three
tracks:
* Social Media
Social media and Web 2.0 technologies are applied in ever diverse practices
both in private and public
communities. Traditional communication and expression modalities are
challenged and totally new
practices are constructed in the collaborative, interactive media space;

* Ambient and Ubiquitous Media
“The medium is the message!” – This conference track focuses on the
definition of ambient and ubiquitous
media with a cross-disciplinary viewpoint: ambient media between technology,
art, and content. The focus
of this track is on applications, theory, art-works, mixed reality concepts,
the Web 3.0, and user
experiences that make ubiquitous and ambient media tick;

* Digital Games
Digital play and games are currently undergoing many transformations: gaming
devices are becoming truly
connected, players are finding more possibilities for collaboration, and
simultaneously games are being
applied into novel uses and mobile use contexts.

In addition, special academic sessions (e.g. tutorials, workshops, and
multidisciplinary sessions) will
be held on Oct 1st & 2nd, parallel to the MindTrek business conference.
Academic speakers and authors
are warmly welcome to attend the business conference tracks as part of the
academic conference fee during
these days as well.

The MindTrek Association hosts MindTrek as a yearly conference, where the
Academic MindTrek conference has
been a part of this unique set of events comprising competitions, world
famous keynote speakers, plenary
sessions, media festivals, and workshops since 1997. It is a meeting place
where experts and thinkers
present results from their latest work regarding the development of
Internet, interactive media, and the
information society. MindTrek brings together researchers and practitioners
from diverse disciplines that
are involved in the development of media in various fields, ranging from
sociology and the economy, to
technology.

The organizing committee invites you to submit original high quality full
papers, long or short, addressing
the special theme and the topics, for presentation at the conference and
inclusion in the proceedings.
We are interested in contributions in the topic areas social media,
ambient/ubiquitous media, and games
such as:
- case-studies (successful, and especially unsuccessful ones)
- oral presentation of fresh and innovative ideas
- artistic installations and running system prototypes
- user-experience studies and evaluations
- technological novelties, evaluations, and solutions
- scientific, business, or media oriented contributions
- proposals for own workshops.

Paper Proposals
All submissions will be peer-reviewed double blinded, therefore please
remove any information that could
give an indication of the authorship. The scientific part of the conference
is organized in cooperation
with ACM SIGMM, and ‘ACM SIGCHI. Conference proceedings will be published in
the ACM Digital Library.
Selected high quality papers will be published in international journals, as
book chapters, edited books,
or via open access journals. There will also be a reward for the overall
best paper from the academic
conference.


Workshop Proposals
 Feel free to suggest workshops which are co-organized with MindTrek 2009.
Workshop proposals should
include the organizing committee, a 1 page description of the theme of the
workshop, a short CV of
organizers, duration, the proceedings publisher, and the schedule. Workshop
organizers also have the
possibility to add publications to the main conference proceedings.

Tutorial Proposals
Tutorial proposals should include a 2-page description of the tutorial,
intended audience, a short CV,
timetable, required equipment, references, and a track record of previous
tutorials. The target length
of tutorials is 2 hours.

Submission Deadlines
- 15th May 2009: submission of tutorial and workshop proposals
- 31st May 2009: submissions of long papers (6-8 pages)
- 15th June 2009: submission of short papers (3-4 pages)
- 30th June 2009: submission of poster presentations (1 page)
- 15th July 2009: submission of workshop papers for accepted workshops

Key-Dates
- 25th May 2009: notification of acceptance/rejection of workshop and
tutorial proposals
- 15th July 2009: notification of acceptance/rejection for long and short
papers
- 10th August 2009: camera ready papers, copyright forms, and conference
registration
- 30th September – 2nd October 2009 MindTrek academic conference

Conference Themes

1. Social Media
- business models, service models, and policies
- questions related to identity, motivation and values
- blogs, wikis, collaboration and social platform designs in practice
- user-created content and social networks
- mashups
- enterprise 2.0 and social computing in work organizations
- evaluation and research methods of social media
- ‘old’ and ‘new’ social media
- social media and community design


2. Ambient and Ubiquitous Media - between Technology, Services, and Art
- applications and services utilizing ubiquitous and pervasive technology
- ubicom in eLearning, leisure, storytelling, art works, advertising, and
mixed reality contexts
- next generation user interfaces, ergonomics, multimodality, and
human-computer interaction
- art works for smart public or indoor spaces, mobile phones, museums, or
cultural applications
- context awareness, sensor perception, context sensitive internet, and
smart daily objects
- personalization, multimodal interaction, smart user interfaces, and
ergonomics
- ambient human computer interaction, experience design, usability, and
audience research
- software, hardware, middleware, and technologies for pervasive and
ubiquitous
- theoretical methods and algorithms in ubiquitous and ambient systems
- business models, service models, media economics, regulations, x-commerce,
and policies

3. Digital Games

      - theoretical and analytical studies of games and play
      - game design research
      - playful experiences in and around games: social play and funware
      - non-entertainment uses for games: serious games, persuasive games
      - games as services: new business models, service models
      - games and user-created content
      - pervasive and ubiquitous gaming
      - online, mobile, casual and cross-media gaming


 

 

 

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